Might and Magic II: Gates to Another World
AdventureRole-playing (RPG)Turn-based strategy (TBS)

IDs
| ID | Steam |
|---|---|
| 7734 | — |
—
Summary
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
Developers
New World ComputingNew World ComputingIguana Entertainment
Publishers
Electronic ArtsNew World ComputingStarCraftElite Systems
Genres
AdventureRole-playing (RPG)Turn-based strategy (TBS)
Platforms
AmigaApple IICommodore C64/128/MAXDOSMacMSXPC-8800 SeriesSega Mega Drive/GenesisSharp X1Sharp X68000Super FamicomSuper Nintendo Entertainment System
Game modes
Single player
Perspectives
First person
Keywords
attributesblacksmithblobberbow and arrowcharacter importhorsemagicplayer created partyratsex changeturn-based









