Grand Prix Simulator

ArcadeRacing
Grand Prix Simulator
Nothing here yet.
IDs
IDSteam
13861—
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Summary

There were up to 14 circuits depending on the format, which incorporated many underpasses (some of them deliberately unrealistic) and tight curves. There were oil slicks to avoid and points bonuses to pick up. The cars have slow acceleration but a lot of power down the straights. You are scored based on your overall time and your fastest lap. Lose to the computer car and it's game over.

Developers
Codemasters
Publishers
Codemasters
Genres
ArcadeRacing
Platforms
Amstrad CPCAtari 8-bitCommodore C64/128/MAXZX Spectrum
Game modes
MultiplayerSingle player
Perspectives
Bird view / Isometric
Keywords
high scoremotorsports

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